Tamriel Unbound An Elder Scrolls II: Daggerfall MMO
Explore a dangerous world shaped by adventure, survival, trade, and the paths players choose.
The gates are opening. Be among the first to walk the Iliac Bay.
An Elder Scrolls II: Daggerfall Experience
A massively multiplayer world of ancient ruins, forgotten gods,
and the stories you carve into its stone.
A world that does not wait for you.
Tamriel Unbound is a hardcore sandbox MMO built upon the vast, procedurally rich world of The Elder Scrolls II: Daggerfall. This is not a theme park. There are no quest markers guiding you to glory. There is only the Iliac Bay — hundreds of thousands of square miles of wilderness, dungeon, and city — and the choices you make within it.
Thousands of players inhabit a single, shared, persistent world. Guilds rise and crumble. Trade routes are forged through bandit-infested passes. Temples wage quiet wars of doctrine. Every action ripples outward — your reputation precedes you in courts and back alleys alike.
Survival is not guaranteed. Combat is lethal and deliberate. The nights are long, and the Daedra do not sleep. But for those who endure, the world offers something rare: a story that belongs entirely to you.
Six pillars of a living world
The full Iliac Bay region — 161,600 square miles of coastline, forest, desert, and mountain — realized at an unprecedented scale.
Hundreds of factions, temples, covens, and knightly orders — each with their own beliefs, rivalries, and secrets waiting to be uncovered.
Hunger, fatigue, disease, and the ever-present threat of death. Resources are scarce. Every expedition demands preparation — or desperation.
No auction house. No global market. Trade is local, personal, and dangerous. Craft, barter, smuggle, or steal — the economy bends to the players.
Join, betray, or build your own. Faction politics shape the world — borders shift, alliances fracture, and power is never permanent.
No scripted narrative. The world reacts to player actions at every scale — from a stolen sweetroll to a regicide that reshapes the political map.
The Iliac Bay remembers every footstep, every blade drawn in anger, every whispered oath sworn beneath a Daedric moon. It does not forgive. It does not forget. But it rewards those bold enough to leave their mark upon its ancient stone.
— Chronicle of the Unbound, Vol. I
The gates are opening. Will you answer the call?
Tamriel awaits. Your legend begins in the Iliac Bay.